Summary Dates: 22 Rova 4707 – 24 Rova 4707
Experience Points: 501
Fame Events: +1 for saving Aldern Foxglove
Downtime Earned: 1 Day
The Swallowtail Festival. The first day of autumn. The sleepy town of Sandpoint is celebrating more than just the changing of seasons, it is rededicating a new temple. The festival begins promptly, as scheduled, on the Autumnal Equinox. The square before the church quickly becomes crowded as locals and travelers arrive, and several merchant tents featuring food, clothes, local crafts, and souvenirs are there to meet them.
The day begins with opening speeches. From there all manner of games and activities ensue. Þon, Pengolodh, Miro, and Warren Steinkralle participate in more than a few of them. Indeed Þon passed the hagfish challenge! From there the town returns to the square to participate in the namesake. At noon, Father Zantus and his acolytes wheel a large covered wagon into the square, and after recounting the short parable of how Desna first fell to earth and was nursed back to health by a blind child whom she transformed into an immortal butterf ly as a reward for her aid, they pull aside the wagon’s cover, releasing the thousand children of Desna—a furious storm of swallowtail butterf lies that swarm into the air in a spiraling riot of color to a great cheer from the crowd.
Afterwards the revelry continues until sundown. When Father Santus begins his speech, all hell breaks loose. Sandpoint’s newest heroes fall to action and push the goblin attack back. Mentally unhinged goblins rain down upon the town, and over a half dozen fall to the quartet. This is the first any of them have ever put their talents to use, and it’s apparent that Fate has thrown them together with good reason. The flow of battle leads them to the northeastern edge of town. There they find a visiting noble, one Aldern Foxglove. They arrive just in time to see his dog being town to shreds by a goblin commando. The battle is fierce, but they do rescue the more than thankful noble. By now the town as turned back the goblins, with minimal damage done. Still the bold action by the goblins is extremely uncharacteristic, leaving questions unanswered.
The heroes become minor celebrities about town, with all the perks and benefits one would expect. They move into rooms at the Rusty Dragon, courtesy of Ameiko. After a day of rest and resecuring the town, Father Zantus and Sheriff Hemlock seek the party out. Having been impressed with their skill (and the guard stretched to its limit) the locals think that these heroes can help with another problem. Noises from a tomb have the Father worried that a there’s a goblin stuck inside. The walk to the Boneyard also gives the Sheriff time to confide that he’s worried about how organized the goblins were, as well as how they entered through an unlocked gate.
The tomb brings questions, not answers. Inside are two skeletons, the last of a Robe of Bones. There is no sign of egress from the tomb, and the reliquary is empty. Balor Hemlock doesn’t think it’s coincidence that it’s the resting place of Father Tobyn, the priest who died in the infamous fire during the Late Unpleasantness.